Saturday, April 17, 2010
The 3.17.0 is released with these new features:
- Support for OpenCTM compressed meshes. Here is a video about how to convert a OBJ/LWO/COLLADA file into the OpenCTM .ctm
- Recompilation using VS2008 SP1 ( because VS2005 is too old ) and some ray tracing optimizations. Expect a 10% speed increase from this.
- Support for ZB Polypaint vertex colors in the .OBJs ( and .PLYs also ) + Render Highpoly's vertex colors map.
- Added a new experimental GPGPU map renderer based on the NVIDIA's Optix/CUDA technology. The results are promising.