xNormal 3.16.1 has been released:
- Added an experimental CUDA 2 map renderer ( I need to optimize it still a lot ).
- Now it's possible to disable the tiles's update mechanism to gain some rendering speed.
- By popular demand, replaced the adaptive antialiasing by the old method.
- Solved some bugs ( AA pixelization problem inherited from the 3.15.X versions, cone map, TS-normal map hard edges, crash in the 3D viewer inherited from the 3.16.0, etc... )