
- Added an experimental CUDA 2 map renderer ( I need to optimize it still a lot ).
- Now it's possible to disable the tiles's update mechanism to gain some rendering speed.
- By popular demand, replaced the adaptive antialiasing by the old method.
- Solved some bugs ( AA pixelization problem inherited from the 3.15.X versions, cone map, TS-normal map hard edges, crash in the 3D viewer inherited from the 3.16.0, etc... )
3 comments:
hey hey, it looks like an awesome program, i just came across this, going to have a look. it would be cool if you could enable rss feed on your blog so ppl can keep track of updates. Cheers!
Added the rss feed, thanks!
Greatings ¡¡ Great program and free¡, Thanks ¡¡¡
Its time to delete crazybump ¡¡
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