
Two small but interesting new features have been added:
- Load mesh folder. You can automatically load automatically multiple highpoly meshes and base textures. This is very useful if you work with ZBrush object chunks.
- Fine detail on bent normals. Now the fine detail affects the AO bent normals.
Also revamped a few the Photoshop Dilation Filter to working without having to select an alpha channel.
Added the new Roman Lut's hxGrid Windows 2000 compatible agent.exe for distributed rendering.
Tons of bugs corrected.