Finally, xNormal v3.0 is out and completely revamped as you can see:
I did tons of changes. The most noticeable are the new .NET 2.0 UI, the interactive OpenGL previewer, the COLLADA support , the new raytracing core that allows to autodetect the "inset" and "max ray distance" automatically and the new examples.
I am trying to get more examples to include with xNormal. I must mention to Pablo Hoyos ( http://www.spinal-art.com ) for his collaboration.
As always, you can download it at http://www.santyesprogramadorynografista.net/archives/xNormal_win32.zip
Hope you like and expect tons of bugs because is an early release and it's 6:46am at the moment!